DAS · Core
The rules and combat engine. It owns the whole combat loop, so nothing fights over your clicks.
- Click the ground to move along a path, click an enemy to attack
- Opportunity attacks resolved before the move
- Reactions and saving throws on each player's own screen
- Lingering zones, concentration, conditions, auras
- Vision and light rules: who sees whom, Search, passive Perception
Needs Foundry V14 and dnd5e 6.0 or later. Patches neither Foundry nor the system.